﻿using System;

namespace Framework.Network
{

    public interface INetworkChannel
    {

        public void OnUpdate(float elapseSeconds, float realElapseSeconds);
        public string Name { get; }
        public INetworkChannelHelper Helper { get; }
        // void Init();
        public void Close();
        public void ShutDown();
        public bool Connected { get; }

        public void Send(byte[] info);
    }

}